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Games That Boost Performance
Steve Sugar, Carol Willett
ISBN: 978-0-7879-7135-9
Paperback
384 pages
October 2004
US $55.00 add_to_cart.gif
 
Contents of the CD-ROM.

Introduction: Getting the Most from This Resource.

Engaging Grim Grownups.

Identify Performance-Improvement Goals.

Typical Workplace Situations.

Selecting Your Game.

Developing Game Content.

Setting Up and Running a Game.

Post-Game Debriefing: Harvesting Learning Through Facilitation.

Keys to Effective Learning.

Final Thoughts.

30 GAMES TO BOOST PERFORMANCE.

Best of the Wurst.

Cash Box.

Champions.

Clue Less.

Counter Intelligence.

Double Play.

Dragon Squares.

Floor Plan.

Floor Teams.

Friendly Persuasion.

Ghostwriter.

Hard Case.

Having a Bad Hair Day.

The Hello Effect.

Improbable Headlines.

Initial Assumptions.

Listen Up.

Newscast.

Passport.

Proxy.

Rear View Mirror.

Sandwiches.

Scavenger Bingo.

Second Mouse Gets the Cheese.

Smack Down.

Speed Dial.

Splitting Hares.

Tattoo.

Team Poker.

Virtual X-Change.

About the Authors.

How to Use the CD-ROM.

 
If you are an instructor, you may request an evaluation copy for this title.