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Engaging Learning: Designing e-Learning Simulation Games
Clark N. Quinn
ISBN: 978-0-7879-7522-7
Hardcover
240 pages
May 2005
US $50.00 add_to_cart.gif
 
Foreword.

Preface.

Acknowledgments.

Introduction.

Audience.

Product Description.

Related Products.

Explanation of Model or Theory.

Glossary of Key Terms.

Facilitator’s Guidelines.

PART A: Setting the Stage.

Chapter 1: Games? Really?

Chapter 2: Learning Basics.

Chapter 3: Experience Basics.

PART B: A Play in Three Acts.

Chapter 4: Engagement-Education Synergy.

Chapter 5: Trajectory.

Chapter 6: A Design Process.

PART C: Set Design and Afterthoughts.

Chapter 7: Pragmatics.

Chapter 8: Future Issues.

Chapter 9: Conclusion.

Bibliography.

Index.

About the Author.

 
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